fix(Editor): Fallback to glb extension if missing in reImportModel to fix legacy scenes
Build and Deploy / build-and-push (push) Successful in 1m25s
Build and Deploy / build-and-push (push) Successful in 1m25s
This commit is contained in:
@@ -1012,7 +1012,7 @@ export default function Editor() {
|
|||||||
|
|
||||||
const manager = new THREE.LoadingManager();
|
const manager = new THREE.LoadingManager();
|
||||||
let object: THREE.Object3D | null = null;
|
let object: THREE.Object3D | null = null;
|
||||||
const extension = modelInfo.extension;
|
const extension = modelInfo.extension || 'glb';
|
||||||
|
|
||||||
if (extension === 'glb' || extension === 'gltf') {
|
if (extension === 'glb' || extension === 'gltf') {
|
||||||
const loader = new GLTFLoader(manager);
|
const loader = new GLTFLoader(manager);
|
||||||
@@ -5299,3 +5299,4 @@ export default function Editor() {
|
|||||||
</div>
|
</div>
|
||||||
);
|
);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
Reference in New Issue
Block a user