fix: texture mapping in JuiceBox and node deletion bug in hierarchy
Build and Deploy / build-and-push (push) Failing after 20s

This commit is contained in:
AI Bot
2026-09-02 10:05:44 +05:30
parent 35c688ba47
commit 7582d9b810
3 changed files with 32 additions and 2 deletions
+12
View File
@@ -244,6 +244,18 @@ export const ModelViewer = forwardRef<THREE.Group, ModelViewerProps>(({ object,
}
}, [object, sceneObjects]);
// Hide deleted meshes
useEffect(() => {
if (object && sceneObjects) {
const activeIds = new Set(sceneObjects.map(obj => obj.id));
meshCache.current.forEach((mesh, id) => {
if (!activeIds.has(id)) {
mesh.visible = false;
}
});
}
}, [object, sceneObjects]);
if (!object) return null;
const meshObjects = sceneObjects.filter(obj => obj.type === 'mesh');