fix(Editor): Force canvas extraction for blob URLs to avoid revoked blob errors
Build and Deploy / build-and-push (push) Successful in 47s
Build and Deploy / build-and-push (push) Successful in 47s
This commit is contained in:
@@ -268,10 +268,13 @@ export const extractTextureUrl = (texture: any) => {
|
||||
if (!texture) return undefined;
|
||||
const img = texture.image || (texture.source && texture.source.data);
|
||||
if (!img) return undefined;
|
||||
if (typeof img.src === 'string' && img.src.length > 0) return img.src;
|
||||
if (typeof img.currentSrc === 'string' && img.currentSrc.length > 0) return img.currentSrc;
|
||||
|
||||
// If we have a stable URL that isn't a blob, return it directly
|
||||
if (typeof img.src === 'string' && img.src.length > 0 && !img.src.startsWith('blob:')) return img.src;
|
||||
if (typeof img.currentSrc === 'string' && img.currentSrc.length > 0 && !img.currentSrc.startsWith('blob:')) return img.currentSrc;
|
||||
|
||||
// Fallback: draw ImageBitmap or HTMLImageElement to canvas to extract data URL
|
||||
// We MUST do this for blob: URLs because GLTFLoader revokes blob URLs after loading!
|
||||
try {
|
||||
const MAX = 1024;
|
||||
let scale = 1;
|
||||
|
||||
Reference in New Issue
Block a user